Is there a max polyop macroscript for the action of subobj level selecting x verts and creating a face in the order the selection array is in? As in: Select verts: 1, 2, 3, 4 Create face from v1 > v2 > v3 > v4 > v1 I'm going crazy here with the create face tool. I'd love a script I could bind to my quad. Thanks.
For what I'm working with now I got it working using lathe instead, I'm doing some blending of pretty complex shapes. I converted a bunch of cross-section splines to editable poly objects so I could build a surface out of selected verts. The plan was to only use the ones I wanted (optimization) and delete all the floating…