When I have a lot of objects (not attached) on the scene, Max works very slowly :/ After attach all together to one object - is pretty good. Why :/ ? Is it possible to do sthg that Max would work a little bit better with a lot of separated objects?
has something to do how the realtime rendering works. max draws each object seperatly - so if you have like a gazillion objects it has to draw a gazillion times... if you combine these to a few objects like 20 or so - it only has to draw 20times, which is way faster. so max can easily push decent amounts of polygons but…
- Display as bounding box things you aren't working on (right click > object properties). - Don't have a bunch of viewports turned on with shadows lights and materials displayed. - If you need them, disable them so they aren't constantly updating when you aren't using them. - Turn OFF back face culling on all objects…