Dunno what to tell you mate, you really have it down. :D Maybe some great spec maps and some nice glows with sort it? Cool beans putting it into Fallout 3, that screenie you posted actually looks like Fallout 3! :D Maybe add some scratches and dents?
Cool mcgool! The magic of metal comes from the reflections - the spec map and so forth is where its at. You will have a deeper sense of satisfaction once thats in place. A few things I can suggest at this stage. Use a Darker grey in the metal, then get the brightness in the spec - one trick they use in Unreal 3 was pump…
So I started this thing some time now based on the nocturne rifle from that final fantasy spirits within movie so the concept credits go to them. The normals baked out fine and the model stuff is finished. However, I still got problems my texture. Keep in mind that there is no specular map atm. Critique on everything would…