Are you sure that your settings are right? it still looks really flat and not like maya took your normals. wait a mom there was something similar if I remember it right Yes I was right. Normal map thread page 11 katzeimsack's specific post on the topic Hope that helps
Hey all. So I created a creature for school as a final project. Had to model it then zBrush it. I had alot of problems applying the normals when I bring it into maya and unreal. It just doesnt look anything close to what it did in zBrush. The right picture is what it looked like in zBrush, and the left picture is the…
Ok, so i went back and redid everything. reapplied everything. and it definitely looks better. I have no idea what i did to fix it, because I used all the same files, and i did have the tangent space normals option on. Im trying to make it look as bad as that last pic and cant. anyways, here are the 2 flats, as well as an…