Changed lighting (still WIP), added some effects, and started blocking in foliage. need to do some stairs and an epic doorway and i'll be set to start making the rest of the environment :-)
Looking great man. I'd bang up the top a bit more though, its too clean in comparison to the rest of the piece. This is a wip though so that may be what you're doing: )
Awesome job so far,the WIP lighting in UT looks Ace!, i am digging this,looking for more.So you planning this as a full level or just a piece of it for ur portfolio? Vj
This thread is getting a resurrection. I have some new stuff! I have made a new shader to use for the ground. I explain in it in this thread. here is a vid of the demo. [ame]http://www.youtube.com/watch?v=0V6bit8PrZo[/ame] Other than that i have been testing different lighting setups with the new UDK. here is a WIP shot of…
Okay big update. Trim Corner Face Elements Max Grabs aaaaand UT shots... the lighting is VERY WIP. The lighting will be the last thing i do probably, but if anyone has any cool ideas make sure to speak out :-)
Hey guys. I finally have time to start a full blown environment project. It's going to be a dungeon based in the jungle. So eventually what we'll see after the design is shelled out is lots of green foliage coming from the ceiling through openings in the roof, along with some volumetrics. C&C is encouraged plz :-) Anyways…
Looking great Virtuosic! Even though the light is very wip I like where its headed with the tree top shadows. My biggest crit would be that the lips on the corner face really get lost. You might want to try going into the normal map and increasing the intensity on the crease in the lips and the corner of the cheeks.…