I'm looking into creating some Machinima and have a few questions about what engine I should use. I have access to both the Source engine and the UT3 and UT2k4 engines. I am planning on making a fake gameplay video for a Stratagy RPG using PSP specs. I need an engine that can handle scripted sequences well and i can create…
This is a subject that has always interested me, so hearing opinions from those who have gotten their hands dirty is really valuable. From my limited experience, I've always felt that Source had some of the best tools for lip-syncing and facial animations. But that might have changed over the years, and I don't have much…
from what i understand, machinima is the term used for movies made using a video game engine. So this term would apply to any and all cut scenes in a game right? Mainly i just think it would be easier to handle everything in Ued than trying to get everything rendered out in max. plus it will look more like a game if i do…
Unreal Tournament 3 comes with all the Unreal Engine 3 tools, right? It seems like that would just make sense. I know a used bookstore that carries UT3 for cheaps, so I might pick up a copy on my way home from work. I'd love to play around with that Matinee app.
I'd probably go Unreal. Kismet, Manitee and the audio controls are pretty ace. Kismet and Manitee look great and I hear positive things about them from a lot of people. You'll probably want to check out Matinee a bit more since it sounds like that is what you'll most likely be using to set up the cinematic sequences if you…