Good call Shep...modular is the way to go. @Butt- I'm not sure if I am going to sculpt the planks, maybe sculpt a tiling wood for everything, we shall see. Here is a WIP sculpt.
Terrain WIP and the two textures I used. I plan to sculpt the terrain and paint in the textures in engine. I know it's a bit darker than the concept, but idk, I'll see how it fits later on.
Okay, lots of delays, but I am finally working on this again. Here is a WIP of the outside of the boat. Still deciding if that's the texture style I want. Here is the texture. And here is another style I was toying with. Ideas, comments, crits?
Another update. Thanks for the kind words, gents. I'm having a hard time figuring out how to model the wood plank parts. Do they need a normal map? Would it really benefit it? I'm just really bad at sculpting. Everything always ends up blobby and uneven. Just model in the imperfections maybe? Any ideas or tips on work flow…
Gotcha! Ok this is a new scene I'm starting. Here are the concepts by Arctis over at conceptart.org [yes I got permission]. I am going for a handpainted realism style. Here is what I have so far. Comments and crits appreciated. I plan to get this in the Crytec engine or perhaps the Marmoset toolbag. Blockout of the…