Hey all, Just posting an art test I'm doing right now. C&C would be appreciated! It's 1300 some odd polys right now, I'm allowed 1500. I'm also allowed to use 4 shaders with up to 4 512 maps a piece. I'm working on the floor section right now - I'm not sure the etiquette of posting the concept art they gave me.. so I'll…
you said you have 4 shaders with 4 512'x a piece? so this whole object could be made up of 1024x1024 pixels worth of texture space even if it is broken up into smaller maps. A high poly would be good for multiple reasons, you would get nice bevels on most of the edges that would catch light niceley, it will give you a…