Thanks for the input guys! That tutorial looks awesome, it will definitely help me! I'll play with the background and take into consideration about the spec. Thanks again!
with the presentation- its supposed to be an underwater drone, so maybe a dark blue background and ambient lighting to reflect this, also some use a water caustics map in the main light to get some nice atmosphere, but dont over do it
Looks great, really nice modeling =) I agree with Shep, the spec needs work. I think you're one more texture pass from calling this fini. In addition to what he mentioned, I think you could turn it down a little bit and work the edges a little bit so they shine a bit more. Do that to the hard edges on the model and the…
It looks like you are rendering with the Area filter which makes all your stuff look a bit blurry, you could try changeing it to CatMull-Rom to get a bit sharper result which looks good in highpoly renders.