Hey all, I'm still having trouble getting a convincing specular on the metal. It has improved but its still not popping as much as i'd like. So, here is the spec map im using plus the shader setup. I'm new to all this shader stuff so i may be doing something blatantly wrong. I'm pumping the spec map intensity via the…
Well static lighting inherently loses some of the punch of specular lighting because it approximates all of the light vectors down to 3. The shot you gave looks like it might have a broad specular power, maybe tighten it up a bit? Also you may want to incorporate a subtle blurry reflection in addition to the specular. You…
can you post the diffuse? and you should try a MULTIPLY node instead of the POWER node. I would say your diffuse probably has the specular highlight information in it which it should not but I could be wrong.You dont want the 2 maps fighting each other! Also your spec shouldn't be that dark, make sure you can see all of…