Here is a hack script specifically for what you need. I am SURE there are 'pack and go' tools, or much better repointing tools, but I don't know them. myFxFile = "C:/foo/bar.fx" --make sure you use / instead of \ (or use \ instead of \\)for m in sceneMaterials where (classOf m == DirectX_9_Shader) do( m.effectFile =…
Hi all! Since Max8 has no notion of project files, it can be a bit annoying to properly reference texture files locations when moving folders around. Usually I go around this thanks to the popup dialog that prompts you to browse for missing textures and paths. However I have a problem with .fx files. I still have the old…