Hah- I wish I'd thought of the controller idea...but I finially figured out how to get the thing working. Part of the problem seems to have been that at seom point in the model creation, a single face got UV'd across a seam and this was messinhg the triangulation up. However, and for anyone who has a problem, here is…
Just wanted to update the documentation on importing anims into Marmoset originally written up by praxedes Getting Your Turn Table Animation Into The Toolbag Plug-ins for exporting out of Maya (and only Maya) are available in toolbag/exporter stoogeExport_maya70.mll is for Maya 7 stoogeExport_maya80.mll is for Maya 8…