autodesk should add the modifier concept of 3dsmax to maya - I can imagine that you script works well but still I would feel abit uncomfortable having to run a script constantly in the background. The GUI could use some simplicity
Edit: updated because Logic Error is embarrasing and the "then don't do that" fix was getting old. version 2.0.5 download <-- multiple bug fixes: the userSetup.mel code to re-establish shelfButton popUp menus failed if the tablayout was not visible. ( the `lsUI` control search would fail ) multiple fixes for multiple…
Roger, updated ur script to latest version, follow all the instructions, and I got this (maya 2011) cly_pivotReflectionModeling; // Error: Number of arguments on call to cly_pivotReflectionModeling does not match number of parameters in procedure definition. //
Sorry I missed yer post, The command did not work because an argument was not specified. see the list of commands below with a description of argument features. On the other hand, The shelfButton popUp menu GUI should work fine in maya 2011 and setup in a current shelfLayout would be installed with the following…
The GUI is a shelf Button overloaded with a popUp menu? Do you mean the preferences window? That popUp menu can be auto assigned to any control in maya simply by annotating it thusly: -annotation "a collection of cly_pivotReflectionModeling symmetry tools" rebuild of the shelfButton UI is achieved with the userSetup.mel…