I've got the outer edge and the inner edge as splines right now, which somewhat worked, just when I converted them to a polygon, there were no edge loops. Could probably add in correct/decent ones with Polyboost.
I've been trying at this shape for quite a while now, and I just can't get anything that satisfies me. I'm not quite sure how to approch this and get a good looking, good edgeflow result. I need a leather-esque 'faceplate' (Similar to this, that conforms to the face more.) that is fixed to a cylinder in the center and…