The FF12 system was real-time and still had the little pointers to select targets. Of course they also had the scripting system so you only had to select targets etc if you wanted to do something specific. I liked the 12 battle system. :( Frank the Avenger
I loved 8, the Magic system was fun, and it made getting those high levels spells a biotch...My thought on the story...Well I played and loved 7, and it made a whole lot of no sense...and 8 was just as fun!! Even though the story was crazy, I played it and beat it a couple of times...
I think ff13 is turn based... well.. active turn based or whatever its called (ff9 style). I heard ff13 - versus (why 2 games, i have no f-in clue!) that battle system is more like Crisis Core, realtime... supposedly. Anyways, it looks cool... but has anyone gotten a vibe as of late (from both ff12 and this one) that this…
no, it's turn based. there's already info explaining the battle system. here is what I remember, at least: you are given a certain amount of 'sp' to do moves with every turn. you choose your actions from a list, each action a different amount of sp. once you run out of sp or pick everything you wanted to do you ok it and…