ok so im workin on a project in ut3's editor i wanted my light's radius to modulate bigger and smaller,back and forth. anyone know how i can do that i don't just mean fixing the color, to make it lighter or darker, i need that specific action
The simplest way to do something like this (where the light radius grows and shrinks) would be to place a toggleable point light and use matinee to animate its radius track as a float parameter. Since I had Unreal already open, I whipped up a quick example for download: AnimatedLight_m.zip Cheers, Tyler