Pixel snap's the answer! I never use grid snap in the uvw editor. It's almost entirely useless for me and (especially on lower spec stuff) pixel snap just works a lot nicer. It's the icon with a p on it when you hold down on the grid snap icon. edit: like Kodde mentioned, you'll need to actually use a texture with it. If…
Hello polycounters :) I'm working on models with very low specs and getting a hard time generating efficient UV maps because I can't really get snap on grid to work properly on edit UV window. The problem is that edges always average when they are not really aligned to the grid, and that becomes a huge problem when you…