Gday, I'm in the process of making some sci-fi textures, but using 3d for its basic shape, and rendering to a texure using the diffuse setting. But i have a problem with the lighting when i render it, the lines and groves are un evenly lit for some reason, there are no lights in the scene or anything, so i dont know where…
The render preview window will capture default lighting from your scene, which is based on the camera's potion/angle to the object if you move the camera, it will give you different results in the render preview window. BUT you shouldn't save what it shows you in the render preview window. In fact turn it off, because what…