Hi Do any of you know how to constrain a bone to a vert in an editable poly object in Max? I don't even know what to look for or what it would be called in the help file. Thanks!
There are are couple constraint types you can use to constrain an object to a surface. Just look in the help file (under Constraints). If none of those fit the bill, you can use a script controller, but make sure there aren't other options first.