If people don't have money, they don't steal cars :D . With games it's different, they are "free" in the internet, and they download the game easily and quite fast. In standard conditions, too many people would have bought the game, but that... does not happen now, because... "why pay if you can download it for free? are…
The problem is that they are selling the same amount as they did the last generation but they cost 10 times as much to make. See the problem? Outsourcing is not going to cure that. Only the biggest of the big hits can actually make that business work for them. Haze is a perfect example. Free Radical basically had to bet…
thats what I dont get I remember reading about the industry supposibly GROWING in the last year but all I hear is company XYZ layoffs 10k people or whatever. but on the outsourcing note, I agree with you about BAD ASS artists but companies dont necessarly outsource for bad ass artists they do it for cheap labor example in…
I wanna drop my 2 cents in the bucket. Yes I think things look pretty bleak right now, but I tend to agree with doc, I think the old model of the "AAA" title is going the way of the dodo, the market is oversaturated and too competitive. The cost of developing a modern "AAA" game is such that if a medium size company does…
That's not what I'm seeing. Electronic Arts whacked 600 jobs in October. Ensemble, owned by Microsoft, got killed the month before. Lucasarts put a bunch of people out of work in the summer. Etc etc. Mine is an outsider's point of view, but I think this is different from the usual cycle people are referring to. Seeing…