Hi, I'm desperately trying to use area light to bake some lights and shadows in an indoor environment. It seems that area light don't like non-uniform scaling like i want to do. Here is the problem : I want a light that cover a specific zone and cast shadows and light. I know i can use object to cast light with final…
I've forgot to mention that the light doesn't cast shadows. I can only give more samples to the area light but that changes nothing. In maya 2008 documentation, it is told that area light don't like non-uniform scaling.