Hi,
I'm desperately trying to use area light to bake some lights and shadows in an indoor environment.
It seems that area light don't like non-uniform scaling like i want to do.
Here is the problem : I want a light that cover a specific zone and cast shadows and light.
I know i can use object to cast light with final gather but that doesn't cast shadows as well.
Anyone have an idea?
ps: the light doesn't cast shadows here. The noise is generated by itself.
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Replies
In maya 2008 documentation, it is told that area light don't like non-uniform scaling.
I just deactivated it to show it was not a shadow issue.