I figured that it was time to take another shot at character modeling and here are the results. 1714 triangles with 1024x1024 pixel diffuse, normal, and specular maps. Links to the full sized images: http://www.flickr.com/photos/28155074@N07/2988466656/sizes/o/ http://www.flickr.com/photos/28155074@N07/2987611323/sizes/o/
i think it might be ur lighting but its way too dark in ur posed shots to see any detail. or any information at all, for that matter. set up a proper 3-point lighting for ur display or something. cant crit on what cant be seen. also, im not too sure how much ur normal map is really doing for you. alot of those details look…