Is there a way to change the default primitive stats? I don't know how many times a day I have to change the default cylinder edgeloops, sphere iterations etc. I realize that the first time you do it in your scene the rest of the ones created inherit those stats, but as soon as I reopen a scene or close max, I'm back to…
You can script your own custom primitives, like this. http://scriptspot.com/3ds-max/quicktools There used to be a plugin that you could use to create your own custom primitives, kind of like defining brushes in Photoshop, can't find it now though. :(