Your model looks a lot cleaner! Yeah the biggest issue I had were the armrests. Getting the right shape and making them naturally connect to the bottom of the sofa, seems difficult. Im not sure what an easy way to go about it would be. Thanks for the example
Hi guys, I'd like to know how would you model this: It is the release lever of a S&W revolver I'm currently working on. I'd like to have the most accurate reproduction allowed (reasonably), but cannot figure out how to manage shape blending between tiny grip piramids and the whole object. Thanks for any suggestion.
Alright, so i see time and time again that people tend have trouble doing certain things with hard-shapes and sub-d modeling. So i thought i would try something out here. I'm going to open this up to let people post a reference image of a simple, yet complicated shape(no motorcycles or tanks or stuff like that). And i will…
@ArsenyZvonar Transitions should make as much sense as possible. You're merging two very different shapes, and you should give each shape's topology somewhere logical to go without altering either shape's topology dramatically or else it won't subdivide nor reflect as intended. An 8-sided cylinder subdivided twice will…
Hi, guys! I have a serious problem with creating a rattan chair. I spent a lot of time trying to make it, but my chair is still crooked. It all started with the fact that I made an iron base, then I made a rattan plane and I tried to bend it. I had to connect rattan and iron base, and I decided to use rings shape for…
Cleaning up stray verts from Pro bool ops is a huge waste of time! Welding verts via increased thresholds is one alternative, but it leads to Imprecise holes even if the overall look is perfectly passable. Cue this handy dandy little 3rd party helper. Run your probool op as you normally would, before collapsing to a edit P…
@Thanez Thank you a lot, man! I'll certainly try it when I have time. Couldn't thank you earlier as I wasn't home for a while, haha. So do I get it right that in order to avoid such stuff, no matter the shape, I just need to make transitions between shapes as smooth as possible? Like, not going from square to circle, but…
Yup, here they are... http://www.mediafire.com/file/plxrcb5ul882c7r/HowYouModelDemShapes.7z http://www.mediafire.com/file/wrgceiclhexfdk3/Image_Tuts_Mix.7z http://www.mediafire.com/file/dyhdenqkgobihdb/Wireframe_Dump.7z https://drive.google.com/drive/folders/0B50TkT6CiX5yR1JmWkNxcDhHN2M http://imgur.com/a/dEWXP…