I believe it was Stimpack who originally posted this in the tread about a lantern being too green... anyway i copied out this system, as it hauls. Ive only used it once but i think this is what Vig is saying anyway; just thought I would try and keep passing this on. I am copy pasting this from someone else, this is not me;…
Add a UV Unwrap modifier save out your layout call it channel1 or something. Add another UV Unwrap modifier on top of your existing one. (yes you can do it all in the same but there are sometimes hickups so I use 2) Change the channel to 2, redo your layout. Save it as Channel2. Set the UVW Unwrap back to channel1, check…
Hey guys! I´m currently working on a UT3 model and ran into a problem. Usually you´ll have to split up your uvmap like this There is a workaround so you can keep your original uvmaps intact I wanted to use but for some reason I can´t get it to work...So I´ll have to redo the uvmap. The problem is that I don´t want to cut…