If you want the buttons to be geometry I would just place them in your modelling package and import them in place like that. If it's for personal work where you know the texture resolution will hold up well, I would just make an alpha for a button and place them like that. I found out you couldn't include other subtools…
Vahl - cheers, that's a great workflow technique. Most of the subtools have had no sculpting, so I'll go back and do that on those ones. Got any Transpose tool tips? Specifically, how to speed up the placement of buttons? We have those Matcaps at work, and they are very nice indeed.
np Rick, I struggled with that myself so I'm glad I can be of any help :) you can use the meshinsert fit and meshinsert dot brushes. to make it work and keep your subdivision levels, however, you need to duplicate your subtool and delete the lower subdiv levels, set the meshinsert mesh in the brush menu and then set up the…