Unfortunately the geck page doesn't have much info on importing new models, you'll have to search the geck and mod forums: GECK Forums MODS Here's what you'll need to unpack the Fallout 3 meshes: BSA Commander (you have to use a hex editor to change the 4th or 5th bit from 68 to 67 so make a copy of the bsa) Nifskope: this…
wowzers, I found out I had to the mesh .bsa with a hex editor and change the 4th bit from 68 to 67 in order to open it with BSA exporter. I still can't get textures to export correctly but it looks like the specular info might be contained inside diffuse textures alpha (because I can only see 2 textures per asset, 1…