Added to the wiki. http://wiki.polycount.net/Normal_Map#BakingTransparency EQ, I'd like to add your leaf renders (before and after) to that page as a visual example. Would you be cool with this? Could you post the corrected render too?
Hey people! so hasn't anyone been able to do this on a typical render to texture scenario? I wanted to bake the vegetation on the prop's uv's so I could put them up in the texture in photoshop, but I get all those transparency errors. Since the prop is not a simple plane I cannot use the technique you guys describe, so my…