what i would do in two ways : make like 3 or 4 sets of rock formations highpoly etc as unique big rocks, then make the mountain structure out of them etc , or if we are on super texture/poly save mode, a tiling difuse, normal etc and just make te model of it etc and apply that texture, for the grass parts maybe apply a…
I seriously suck @ modeling rocks/mountain faces/stones, etc. I can understand & prefer the method of doing local high-poly information for rocks, that's a lot of fun. Being able to high poly a rock face is great. But.. When it comes to doing a mountain face, or a lot of rock/stone surface area I can't, for the life of me,…
Stop being a baby I love building mountains. LOL To be honest I just look at ref and try to make some shapes that appear to look like a mountain. I'll make a cube and extrude out, sort of like building a tree. Then if you need it to be functional as in have roads caves etc, then have boxes that represent how wide, tall the…
[17:01] MANCHiLD: I wrote in there that I enjoy doing rocks when its like that [17:02] MANCHiLD: mudbox, etc [17:02] MANCHiLD: I think its just I have no confidence in the rock as I model out the render mesh [17:02] MANCHiLD: I tend to be happy w/ the results when its all textured, lit, etc. [17:02] MANCHiLD: It just..…