Looking Awesome!.. The art style has stuck to its roots along with the gameplay as they promised. Something I would like to see would be an in-game trading/auctioning system specially with the huge loot that this game is boosting about. Although this game isn't MMO, running it like Guildwars (Which also isn't MMO) but has…
I dont think there is any normal mapping but theres alot of polys used really well and the lighting engine seems to show this off even on characters, like that boss at the end with the claws he looks pretty high poly but its probably just polys in the right places and a nice lighting system...perhaps some specular...its…
Hot fucking shit. I didn't play the previous games too much, but I had a ton of friends who did and still do. This one looks fucking amazing. I got 18 boners at once. I absolutely love the art style. I'm with everyone like Daz who doesn't understand why you'd be mad that it is painted rather than generated. Another example…
Personal i think that this type of game is supposed to be enjoying with friends. Ppl that have said that they got boarded after playing it for a few hours were on their own. When you have a bunch of you hacking your way through monsters it become more fun. I think this game can boost that it has that FPS fast past action…
So I have read a few interviews now, and looking at the system specs, character designs etc, I think it is obvious that Blizzard decided to make a game they thought would appeal to their massive WoW user base. http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet This guy obviously has the…
I never thought that this looks anything like WoW really, I think they've done a great job of making a game that will look nice on even lower-end systems. I just think it's crazy that everyone is creaming their pants (or panties) over another click-fest. The gameplay video looked interesting, like it is pretty cool how…