my wishlist for Maya 2009 is basically everything that the Nex plugin has I also want the old compass thing back and throw the new Viewcube in the garbage
I believe this thread is more wishlist for new features, and not change Maya at all, as all Maya users like the old interface or are used to somethings and know the reasons to exist.
Sincerely, as a game developer I see alot of things that Maya could add because its very important to have these features (forgive me if there is, but i couldnt find). - choose zbuffer drawing order on each object (or other solution that could solve transparency problems) - high quality rendering supporting cosine power…
Bugo, heh, so you actually find these buttons useful, and wouldn't want to change them to a proper interactive smooth draggable column separator (like the viewport separators) ? Because that's what I'm talking about, and it's part of my wishlist. Unless there's a special reason that these stupid buttons exist, and…
Oh, it would be an AWESOME wishlist item if they can make the highquality display (sub-d approximation) actually work the same way as using Mesh -> Smooth... since then you could actually export or render meshes with just the sub-d approximation enabled, without having to actually go in and add Smooth to them, render, then…
motives, you mean vertexColor in viewport? Pretty easy to write a MEL script to do that, on a User hotkey. I made a shelf button to do that. Oh, and regarding wishlists for Maya, fixing the bloody layer manager would be nice. It's the most hilariously bad implementation of a system I've ever seen. You can't just slow…