I agree with Neox, why would there be no place for it in games? Its not just used for "wicked cool" reflection and refraction, also for some accurate shadows and lighting. In this screenshot, the really thin trees have some very crisp cast shadows, which you don't see in most games due to lo-res shadow maps and the like. I…
http://www.tgdaily.com/html_tmp/content-view-37925-113.html :) Cool. "Intel demonstrated ET: Quake Wars running in basic HD (720p) resolution, which is, according to our knowledge, the first time the company was able to render the game using a standard video resolution, instead of 1024 x 1024 or 512 x 512 pixels. Seeing…