Hey, I am using Crazy Bump to create shader maps for use in Maya 2008. The preview in Crazy Bump looks nice but when i use the bump section of a Blinn shader in Maya and render its looks nothing like the CB preview. Can anyone help? Here are the images. CB Preview: Maya Render (Bump Depth Section of Blinn) Maya Render…
I think crazy bump displays the result with an offset mapping shader, which adds more depth to the model. What is the final purpose of this map? if it's for realtime purpose then just don't render it and prefer a viewport shader (highquality rendering or a custom cgfx/hlsl shader). If it's for rendering then I guess…