Hey,
I am using Crazy Bump to create shader maps for use in Maya 2008. The preview in Crazy Bump looks nice but when i use the bump section of a Blinn shader in Maya and render its looks nothing like the CB preview.
Can anyone help? Here are the images.
CB Preview:
![cbpreviewoo2.jpg](http://img125.imageshack.us/img125/2505/cbpreviewoo2.jpg)
Maya Render (Bump Depth Section of Blinn)
![mayabumpdepthpv3.jpg](http://img125.imageshack.us/img125/1151/mayabumpdepthpv3.jpg)
Maya Render (Bump Value Section of Blinn)
![mayabumpvaluelh8.jpg](http://img125.imageshack.us/img125/9183/mayabumpvaluelh8.jpg)
The Normal Map:
![forestfloornrmii7.jpg](http://img92.imageshack.us/img92/4772/forestfloornrmii7.jpg)
Thanks for your help.
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Replies
Try changing the Y-axis orientation on CrazyBump's control panel. Does that help?
If so, try using the map from CrazyBump's "displacement" tab.