Hey,
I am using Crazy Bump to create shader maps for use in Maya 2008. The preview in Crazy Bump looks nice but when i use the bump section of a Blinn shader in Maya and render its looks nothing like the CB preview.
Can anyone help? Here are the images.
CB Preview:
Maya Render (Bump Depth Section of Blinn)
Maya Render (Bump Value Section of Blinn)
The Normal Map:
Thanks for your help.
Replies
Try changing the Y-axis orientation on CrazyBump's control panel. Does that help?
If so, try using the map from CrazyBump's "displacement" tab.