Currently toying with doing higher detail bits and polypainting. Was baffled why I sucked so much at polypainting earlier, but I think the big issue is that my sculpts previously have had no real texture to them and so it just ends up looking pretty flat and ugly. Doing the painting while putting in smaller details seems…
I'll look at putting him back together. Next paragraph is rambling about zbrush mostly, so most people should ignore it since I have half a clue what I'm talking about and less what I'm doing. The only problem is right now there are a few issues rendering the normals (there's a reason I keep showing him from that angle),…