Like Rhino said, the arms need work. What I usually do if something doesnt look right in a pose, i try to see if I can do it myself. Your bicep can't face forward and your palm face backwards comfortably. His palm should be facing inward, with the thumb facing the viewer.
Hey, looking pretty good! The face is looking pretty dense like you say, would only need this amt for up-close facial animation, but would need more even density across forehead too. The jaw could use more widening on the sides. In the first shot there he looks like a Peter Weller when he should be looking more like The…
you don't need to start over. but actualy i always think starting over is better for learning, especialy after a certain point. if you find you are spending days tweaking a model and can't get it right.. then start over. you lose nothing but gain more experience. AND DON"T SHADE WITH BLACK. Jesus christ invented the…
your texture could use a lot of work, those little wrinkles do not look god at all. they are randomly located and not well done. the whole texture seems verry dodge and burned. your proportions are off were you using any real anatomy reff or just the pic of daredevil you posted? i would sugest that even when doing a comic…
Hi all! I´m not really new here, been lurking around since Quake 2 days. Anyway, this is my new registered account and this is *finally*, I hope, my first finished model. (lost ALL my old models in my old hard drive... say what, 5 years of data lost? :( ) So here it is, texture are almost finished. Dunno about the mesh…
Eric: Hey, tks man. Well, I intend to animate yes, but not the face I guess, just training movements and such. Hehe, definitely he looks like Peter Weller :D About the clavicles and fingers you´re right. Will fix that. Tks. And will follow your advices bout the texture for sure. I´m still very newbie with colors. :/ Could…