I would interpret this as: first 1024x1024 diffuse map one 1024x1024 normal map matching first diffuse one 1024x1024 specular map matching first diffuse second 1024x1024 diffuse map one 1024x1024 normal map matching second diffuse one 1024x1024 specular map matching second diffuse
I am trying an art test and I have been given a limit of "Texture Limit: 2 1024x1024 texture sets (or equivalent texture space) including seperate diffuse, normal, and specular. Note that since these objects can be close to the viewer, please maintain a pixel density of at least 1024 pixels per 3 meters." The pixel density…