I've been coming to polycount for a few months for inspiration and knowledge. Now I would like to share some of my models with everyone and become a regular here at PolyCount. The Reaper model is 6,986 triangles This is a work in progress of a robot that is tearing himself apart. A skull. For practice. Setting up a render…
I like the reaper and the robot, but your poly distribution is a bit off. You could make the reaper's tubes lower (perhaps the head as well) and venom has insane polygons in the upper body with a much lower polycount on the legs.. The legs are fine though, you should chop some polys off the upper body I guess. I'd love to…