Yeah it's got some bad limitations for sure Certainly useful though - I use it all the time. I'm going to start learning maxscript soon, so I'll be looking it over as well. Though I'm sure someone here know already knows the scripting can take a peak?
thanks for making the movie! boy, this tool is cool but suffers from the things you've mentioned. - i wish i can use it while having the UVunwrap window up so i can see what i'm doing. - currently you have to go thru hoops to make it work. though when you start using it, its very nice. SO can some maxscript-savvy folks…
MOVIE It's crap quality, so I'll explain the steps: 1) Convert object to editable mesh 2) Unweld all UVs 3) Make your initial map (in this case, planar) 4) Choose UVPaint script and click-drag on the mesh (from the part that was already UVmapped. It will continue the UV to the new face. Sometimes an error will pop up the…
Well I would mirror everything that has the same shape. What that means is you unwrap the item once and all it's clones get the unwrap. How to learn where to put seams? I learned by breaking models up into pieces, of course when I started doing this it was 1999 and there was no flatten uvs in Maxs unwrap modifier. I think…