Sure enough it'd take more than a couple humanoid modeling if you haven't done it. As I have background of Illustration major in my school year, my knowledge over human anatomy wasn't poor, however, it needs to be integrated for 3d modeling IMHO. The tutorial just above this post especially focused on 'edgeloop' which I…
I totally disagree atempting to practice is totally the wrong way to go. You should be able to sit down with any 3D app, zero knowledge of anatomy and bang out an amazing piece of art the first try. If that doesn't happen for you, I'm sorry, but you obviously don't have what it takes and you should find a very high place…
I had a TON of trouble with my first 3 or 4 human models. They sucked so goddamn bad its not even funny. The two things that helped me improve were: 1. studying other people's models that I admired, and duplicating the same meshflow/polygon layout in my own model. 2. I started drawing, and as I drew, I got a better handle…
[ QUOTE ] 1. studying other people's models that I admired, and duplicating the same meshflow/polygon layout in my own model. 2. I started drawing, and as I drew, I got a better handle on what correct anatomy and proportions were. Thats pretty much it. Study study study. [/ QUOTE ] I second that! but Im still not very good…