As practice I tried to make a hammer 422 tris 512 diffuse,normal,spec power I'm aware my scale is off and the specular map isn't the greatest. C&C welcome though.
Texture looks good so far, but I agree it's pretty plain for a 512. I think the main point is that most of your dirt & scratches feel very mushy. They need to be crisper. Get in there with the 1 or 3 pixel brush to bring out some of those scratches better.
[ QUOTE ] looks good man! I think the metal looks good, try beating up the shaft a bit more. . . . did I just say that. . . ? [/ QUOTE ] thanks will do ... [ QUOTE ] You have a very odd use of polygons... This should help some even if this is a shitty paintover. [/ QUOTE ] thanks, point taken. your paintover is fine. […