Cholden thanks for the link had a look at the tutorials and they look really good. I to find there is a lack of environment tutorials out there. Also i read over the old thread about lack of environment artists as well, very helpful. I think your right and im best just doing it and posting the results. Its a project for…
I don't know I couldn't find many tutorials on environmental modeling when I was working on it.. O_o Other's then your's of course. Which are a nice start. Speaking of yours cholden, when making them modular, you need to unwrap them prior to putting them all together since you'd have to unwrap them all after you put a…
This may be a case of premature pimping. I suggest putting together a completely building however you want to make it. THEN, post it to see if this is a valid technique. Is the way you're doing it now right? No, you should use tiling textures, unless this was a small, RTS piece in which it could be a single texture with…
I will be modelling a western style environment with a few buildings. I have a rough basic shape and will add things like doors and windows as seperate objects so that they can be reused. I was looking for help as to how to texture the building. I have unwrapped the uvs (@1024) and was wondering if this is the correct way…
Case by case (depends), Dekard. Sometimes you do not have the luxary of completing everything all neat and clean and building it just like you want. Now, if you're wise enough, you make all those modular pieces instanced anyway so when you update one, they all update. Other times, they accept a basic tile and each piece is…