Ok, so in my learning quest to figure out whats going on in UT3 (and how to create it myself) I've come upon another question. I can create models, I can create other maps/textures, I can import those things into the engine to create static meshes using materials. I'm still learning a lot on modeling and texturing and…
[ QUOTE ] Attach the two objects in your 3d program. Unwrap them both at the same time. Detach them when you're done. [/ QUOTE ] Sometimes the most obvious solutions are overlooked. This worked perfectly! Thanks.