Thank you Yep this is zbrush (3.1), and I use maya for a little low poly 1st. The technique is simple: I use the stich1 brush with an alpha like alpha58 in subtraction (you can also use tracks1 which is originally substractiv). Using it in multiple draw size and intensity simulate the fractal bases of natural things. I…
hello all! Many thanks for your comments, but I have a bad news: I failed to finish for the dead line... I had many zbrush crashes and technical problems that I finally resolve 1h just before the dead line :/ So the good news is that I can take more time to finish this well! zenarion : or both! - he said "YOU LOSER!"…