I think thats a code they give you. The actual games are the same. Someone already posted the code to unlock all characters. I know mine didn't come with a bonus character, just the artbook and bonus disk. something like unlock all in the console. clee, I already posted it, but its oXYnary
[ QUOTE ] Umm...I have a question. If we can make our own player models...whats to stop people from exporting out the free player character that comes with the CE version later down the line so that its available to everyone? Not that this is a bad thing, I'm just wondering why Midway views it as a special CE version only…
Not as excited about this one, too many steps backwards from 2004, but the core gameplay is still there and the engine should be fun to play with. Someone elsewhere told me the CE version doesn't include any tutorials about character importation, only level making and coding. They don't even have Actorx out yet to export…
Ged, what I'm noticing is that with warfare maps you have to be proactive and immediately try to grab your ball. If your teammates grab it they'll fuck around and waste time. Grab it an immediately go on the offensive to the first prime nodes available, capture as fast as you can and then jump to the next asap. if you do…
Let me know your player name Brome... BIG NEWS: First Patch preview: [ QUOTE ] Gameplay: * - Fixed scaling of certain player meshes (increased in size some human and * robot meshes). *Addresses meshes being smaller than collision box, as well as * eyeheight issues. * - Fixed feigning death into/through ForcedDirVolumes. *…
[ QUOTE ] I've read a lot obout the technical features being talked about here and being a lowly environment modeller I can't take on any real feedback from that. Those of you who are managing to play it, what do you think of the environments? I would genuinely be curious to hear your thoughts them. r. [/ QUOTE ] There's…
The environments are phenomenal in motion. Check out the official forums for screens/vids. I can only hope the community can pump out maps as complex. Mods have already started to 'fix' the jumping etc. Though from what I've read most people are disappointed in the lack of CTF and Deathmatch maps (6 in each of those and…
[ QUOTE ] I buy UT3 CE, install, type in the cd key from the manual (carefully and checking multiple times), it says the code is invalid. Thus no playing. [/ QUOTE ] Are you putting the key in with CAPS? I did that a few times, till I tried it in lower case and then it worked.
I read for Gears of War (also can't skip intro logos) you can go into the game directory and find the movie files (epiclogo.bik for example) and renaming them to something like epiclogo.bika causes the program to go "eh?" and move to the next line of code, being the menu. Might work for UT3 too.