So, I'm testing out Max 2008 and I saved some of my work in it. After I got sick of all the bugs in it I went back to max 9 and tried to open my work, but it won't open (I guess the .max files changed in the upgrade). I've been playing with exporting the meshes but it seems like too much work since I have quite a few…
BFF is an older exporter, it was made for converting Max5 files into previous versions. But it's made using Maxscript, which hasn't changed much, so it might still be the best supporter of Max entities. http://www.scriptspot.com/bobo/darkmoon/bff/ FBX is another possibility, supports a lot of entity types. Make sure to get…
Newer versions of max files won't open in previous versions (usually) so the best way to get aroud that is to export as .obj. Before you do so you may want to take the time to make sure your nurms or mesh/turbosmooth and any other sub-div modifiers are off, reset your x-forms and if it's only a single object your…