[ QUOTE ] ....I find this script/work flow pretty useful when I go high > Low. http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php [/ QUOTE ] VIG - This Is Excelent script - looks cool. Thanks for the link
Ghostscape isn't a freak, high to low for inorganic is the fastest way for me also. Snaps come in handy for knocking up low poly meshes around higher poly stuff. For organics I do a mix depending on what is easiest for the project but normally that is the low > High > Low/tweak. Sometimes I even make a 4th mesh to use as a…