I wrote a new tutorial - this one deals with proper joint construction for optimal deformation with characters. Kind of a mini-tut for less experienced modelers... http://www.pig-brain.com/tut02/tut02_01.htm
Thanks guys - I'm glad you all found it useful I get asked about joints a lot, and figured I'd compile what I tell others into a quick tutorial. Japhir - I always go for an odd number of sides with limbs. To tell you the truth, I'm not 100% why... it seems I've just been doing that for a while. If I had to guess, you get…