SO glad the specs are low, I will be able to play it before I get my new comp.. then It'll be even awesomer afterwards. I AM SO PSYCHED. can't wait to make content for this as well!
Figured some folks would be interested. "Midway and Epic Games have released the system requirements for Unreal Tournament III. According to an announcement made today, the multiplayer first-person shooter will run best on a machine with a 2.4+ GHz dual-core processor, 1 GB of system RAM, an NVIDIA 7800GTX+ or ATI x1300+…
Promises will be kept, this is the most optimized UT we've ever made. I think the coders mentioned you can run on cards that came out when UT2003 did, which was quite a while ago. It will come will all the tools and toys you normally want. It does run really well with min and recommended specs. Hope you lot like it, I suck…
found the problem right after posting that lol , fixed now and its far better. another gig ram would be nice ofc but i dont have slots on mainboard atm , anyway ; i'm planing to change whole system around january. still i can play with ut3's editor with ths systme prob , rest doesnt matter
ETQW demo ran fine on my PC at 1024x768 with an amd 3500+ 2GB ram and Geforce6800GT and everything quite high, if I can do similar in UT3 I will be more than happy. Only problem is motion blur, why doesnt that work properly for me in most games?